![]() In general, I would like to note that it seemed to me more difficult to play a female character. If we talk about the skills of this lady, then there are also many interesting and distinctive features, having pumped magic, Isa will cope with difficult locks without a key, and her natural perfection will stimulate, for example, a blacksmith to forge things faster. Her finishing moves are over-the-top acrobatics, and her combos are diluted with melee strikes. All her movements in locations are secretive, she attacks from behind shelters, starting the battle with a shot from a crossbow, she is fluent in daggers, she holds a sword with both hands, and also wields a good staff. ![]() The woman, on the other hand, is a classic robber, an assassin, if you like. ![]() Siris is a classic warrior, his skills are aimed at regenerating health and strong attack, a kind of tank with two swords, two-handed powerful weapons, or a sword with a shield. Each of them is carefully unique, Chair Entertainment tried to diversify the gameplay for each of the heroes. Speaking of heroes, there are now two of them - the woman Isa and the former hero Siris. Yes, designers eat their bread for a reason. The fight with the dragon is not like the rest Hoping for discounts from a merchant, you really want to save money in order to please your hero with new armor or heavier weapons, with which you can now make spectacular combos. In addition, a merchant ship visits a small bay, which (this is a woman) will buy mastered weapons and armor, and will also gladly sell something interesting at tempting flails. The shelter has become the main location of the game, supporters of the local opposition gather here to help the main character - brew potions, improve armor, work with jewelry stones. As a result, the developers managed to create the illusion of a certain freedom of action, it really gives the impression that I myself choose where I will go now. The developers nevertheless took into account the criticism of many editors and users of the iPhone and iPad, but radically changing the gameplay, granting freedom to the player would be insane at this stage of the game's development, so the decision was made to create a global map and shelter. The usual twisted "rail" of the series in Infinity Blade 3 has undergone processing, albeit indirectly. The third part of Infinity Blade will surprise even the most sophisticated and fastidious gamer, the game meets us with a really interesting plot that will easily captivate even those who have not delved into the current events at all. Let's face it, this isn't just a high-quality, high-budget project that has the best graphics on the iOS platform, but also a spectacular action game with a fun, thought-provoking role-playing system and superbly adapted controls for touch screens. To begin with, I find all these many baseless cries in the direction of the Infinity Blade series about excessive arcade, casualness and other “insults” not objective.
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